
Service 02 of 04
Mobile Applications
Native iPhone apps, designed and shipped the same way we ship our own.
We ship our own apps through the App Store, so we've already handled the parts that slow most projects down: the review process, subscriptions, screenshots, the listing. Your app gets that experience from day one — built natively for iPhone, with a paywall that works and a listing ready to submit.
Who it's for: Founders with a product idea, and businesses that want an app for their clients or members.
Sheet · Mobile Applications
- Price
- Fixed, quoted after the call
- Timeline
- Four to eight weeks to a submitted version one.
- Ownership
- Code, data, domain: yours
- Care plan
- Optional, monthly
What's included
What you get.
- A native iPhone app (and iPad where it fits)
- Designed to Apple's own patterns, so it feels at home on the phone
- Subscriptions, in-app purchases, and paywall
- Accounts, sync, and push notifications
- TestFlight beta, App Store listing, screenshots, and submission
- Support through review and the first update
Who it's for
- Founders with an idea and a budget for version one
- Businesses that want an app for their clients or members
- Web products ready for an iPhone app
How it works
01
Scope version one
We narrow the idea to the app that can ship in weeks and still be worth paying for. The rest goes on the roadmap.
02
Build on TestFlight
You install each build on your own phone as it lands. Your feedback goes into the next one.
03
Submit and launch
Listing, screenshots, and submission handled. We stay through review and the first release.
Proof
Built with the same process.
Thriftit.ai
Snap a photo. Get a ready-to-post listing.
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Patterson Accounting
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Payoff
Watch your payoff date get closer.
Swift · Native iOS
Questions
Common questions.
Android too?
iPhone first. One app that ships beats two that don't. Android comes as a second phase once the first has users.
Do you handle App Store review?
Yes. We've been through it with our own apps, and we handle the review notes and demo accounts.
Who owns the app?
You do. It's published under your developer account, and the code is yours.